2025

Overview

“On average, people own 148 pieces of clothing, yet still feel they have ‘nothing to wear.’”

Voderrn is a second-hand fashion platform built around this problem, connecting sustainable fashion with a personalized shopping experience.

An orange buried under a pile of clothes in front of a mirror, wardrobe open and clothes all over the floor
Two oranges on a sofa over coffee. One asks “Still searching everywhere for clothes?” The other: “Not anymore. I just use Voderrn.”

My Role

In a crowded resale market, I defined how Voderrn could stand out.

As a UX Engineer, I shaped the product from 0 to 1 through positioning, user research, interaction design, and on-site testing.

Research

Hundreds of competitor analyses and user interviews were conducted.

Users didn’t need more choices - they needed a more personalized experience with less friction.

Design

From the low-fidelity prototype to the final product, I built Voderrn from the ground up, shaping the core experience from browsing through checkout.

Iterations

Good experiences rarely come from the first solution. Through continuous testing and iteration, I refined the product toward its final MVP.

Three ladybug sketches numbered 1 to 3: a closed red ladybug, a green one opening its wings, then a red one in flight wearing a winner's rosette

Final Reflection

Voderrn was the first real-world product I built from the ground up.
Through this experience, I learned that good design goes beyond usability -
it can directly shape business outcomes.

Even a small product decision can influence how users discover, purchase, and return.
For more information, contact christusxin@gmail.com.

The Voderrn loop: an orange discovers clothes on a rail (Discover, personalized), pays with cash and a bag (Purchase, effortless), then boxes a shirt to sell on (Resell, circular)
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